DTM Insights
This section explores the principles and ideas behind digital music production, including sample libraries, physical modeling, impulse responses (IR), and techniques for MIDI sequencing.
How Far Can a Score Become Music?
Beyond Playback —
Melisma and the Possibility of Generation (Part 4)
What Lies Beyond NotePerformer — Melisma and the Possibility of Music Generation
How Far Can a Score Become Music?
The Limits of Playback and What Makes Music (Part 3)
NotePerformer vs Other String Libraries — What Is the Difference?
How Far Can a Score Become Music?
Understanding Time — The Role of Lookahead (Part 2)
The Intelligence of NotePerformer — Is Lookahead AI?
How Far Can a Score Become Music?
Playback as Interpretation — Score-Based Rendering (Part 1)
What is NotePerformer?
The Effect of IR in the Physical Modeling String Instrument SWAM (v3.10) and a Comparison with SCES
SWAM and the Introduction of IR (Impulse Response) in v3.10 (Part 2 – Revised Edition)
IR (Impulse Response) of string-based physical sound sources (Part 1)
Piano Striking Techniques Beethoven's "fp" version
Beethoven Piano Sonata No.8 "Pathétique"
Piano sound source comparison (2) The three sound libraries show different qualities in polyphonic and harmonic writing.
Piano sound source comparison (1) Comparison of Three Sound Libraries: Synchron D-274, Ivory3, and Pianoteq 8
Bach Goldberg Variations "ARIA" (Piano)
Bach Goldberg Variations ”ARIA” (Harpsichord)
Bach Goldberg Variations for String Trio “ARIA”
About the Attack Delay in String Libraries Tokyo Scoring Strings' Innovative Solution
Cello Solo Sound Source Comparison Comparison of Emotional Cello, Synchron-ized Solo Strings, and SWAM-S (Cello)
On Score Recognition and CPU Load During Orchestration
Cello Pices Saint-Saëns Le Cygne(SWAM)
Cello Pices Fauré Après un rêve(SWAM)
Physical Model Sound Source SWAM-S
Bach Partita No. 1 “Sarabande”
My instruments (production environment)
Henle Library Convenient for tablets
To listen to good sound quality on a PC